Gaming for Good

About Gaming For Good

Run by independent volunteers, this online platform raises money for charity organizations such as Save the Children. Donations are rewarded with points, which can then be used to redeem games that have been donated by game developers and publishers. The funds are used for emergency response and to train local health workers who provide children with much needed healthcare in order to lower child mortality rates.

Created by professional gamer Athene and a team of developers, in 2016 GamingForGood.net relaunched with completely new and innovative functionality that allows gamers who livestream on the internet to have their viewers support them through donations while simultaneously donating to charity as well. This ambitious project was realized in cooperation with G2A, one of the most popular digital marketplaces for games. G2A has not only been one of GamingForGood.net's biggest donors but are now supporting the platform with their G2A Pay payment processing service so that more payment methods are available for donors along with lower fees, allowing more funds to be raised for charity. All proceeds go directly to Save the Children.


Past GamingForGood.net projects benefiting Save the Children

Over the past years, GamingForGood.net has raised more than $3 million from individual donors. When including institutional matches from corporations and foundations, GamingForGood.net funded more than $20 million for Save the Children's maternal, newborn, child survival, and emergency programs. A few of the many powerful projects in support of Save the Children include:

  • Operation Sharecraft, 2012 - Athene and his community successfully raised $1 Million, which included a $500,000 matching donation from DC Entertainment's "We Can Be Heroes" campaign, while livestreaming videogames for 100 consecutive days to raise awareness for the worst drought in the Horn of Africa the world had seen in over 60 years.
  • GamingForGood.net's 'The Siege', 2013 - To help celebrate World of Warcraft's last major content patch for their expansion 'Mists of Pandaria', Athene and his crew rallied the gaming community to take part by gathering under one banner dubbed "The Siege" - for charity.
  • Race for Survival, 2014 - Athene visited Save the Children's survival program in Ethiopia as part of the Race for Survival event. Livestreaming and fundraising directly from the field via GamingForGood.net
  • The End of Ebola, 2015 - Athene and his crew visited an Ebola Treatment Unit (ETU) that was set-up to counteract the rapid onset of the worst Ebola outbreak in world history, while filming for their documentary "The End of Ebola".
  • Ethiopian Drought, 2016 – Athene and his crew were deployed to help raise awareness towards the drought relief programs in Ethiopia. While deploying popular gaming personalities together with the gaming community, they helped raise $500,000 towards the Ethiopia drought relief efforts.
  • ESA Marathon, 2016 – For their 5-year anniversary, The European Speedrunner Assembly chose Save the Children as their benecificary during ESA16; a 7-day long gaming marathon livestreamed on Twitch. Together with the speedrunning community they helped raise over $300,000 with matching grants from USAID towards the Maternal, Newborn and Child Survival Programs in Bangladesh and Myanmar.

About Save the Children

Save the Children invests in childhood – every day, in times of crisis and for our future. In the United States and around the world, we give children a healthy start, the opportunity to learn and protection from harm. By transforming children's lives now, we change the course of their future and ours.


Current Project: Maternal, Newborn & Child Survival Programs

Bangladesh

This large-scale health system strengthening project, entitled MaMoni HSS, aids 6 underserved districts of Bangladesh in partnership with the Ministry of Health and Family Welfare (MOH&FW) and provides essential maternal and newborn health services to a population of approximately 9.1 million people. A portion of the MaMoni’s program includes provision of accessible services for child birth closer to home and the project is in the process of upgrading union level facilities to provide quality care for safe deliveries on a 24/7 basis, providing women with an accessible option for skilled attendance when they give birth. Bangladesh suffers from a weak health infrastructure and centralized planning and distribution, and there is often a critical shortage of essential medical supplies for mothers and newborns in pockets of these 6 underserved districts. The MaMoni project can use funds raised from private sources to fund the procurement of essential medical supplies, equipment and medicines which can be put to work immediately to provide lifesaving services to mothers and newborns in remote and vulnerable communities in Bangladesh.

Democratic Republic of the Congo

The Growing up Great project is implemented by Save the Children in two urban slums, each with 1 million inhabitants, in Kinshasa, Democratic Republic of the Congo. Growing up Great is an adaptation of a successful project in northern Uganda, which demonstrated a decrease in gender-based violence, increase in use of health services and more gender equal attitudes and behaviors. Growing up Great targets the places where adolescents ages 10-14 go for guidance – parents, schools and community clubs - with a set of gender equality-focused health education games and activities specific to the developmental needs of young adolescents living in these urban slums. Growing up Great will target three principal audiences:

  1. In- and out-of-school adolescents will be targeted through school and community youth clubs with evidence-based games, stories and puberty books specifically designed to encourage reflection, sharing with peers, and health-seeking.
  2. Parents of the adolescents in the program will be targeted by screening videos of other parents testifying to the importance of gender equality as part and parcel of healthy adolescent development.
  3. Community members will be targeted through community based child protection committees. Changes in adolescent attitudes and behaviors will be measured every six months via field surveys for the life of the project, so that Save the Children and partners can better understand the processes of change and development at this critical time in these adolescents’ lives.

US Government Grant Requirements

US government grants help support our work for the world's neediest girls and boys. Under the terms of some of these grants, the government will provide a percentage of the cost of the programs and we must raise the remainder from supporters like the Gaming For Good community. Their dollars will be combined with funds from the government to multiply the impact for children in need.

The GamingForGood.net team does not get paid for fundraising and thus are voluntary, independent, personal fundraisers. They have chosen Save the Children to be the charitable beneficiary of this charity gaming platform.

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